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play testing |
For the longest time, probably since he was three years old, I've imagined JT having a career in the field of science. By the time he was five, he was telling strangers that he wanted to be an entomologist when he grew up. Later, he considered
working at a zoo, or just getting a degree in biology, to see where it might take him. However, in the last year he has started to drift away from the sciences and into more creative pursuits. The problem is, I'm not sure how to help him follow these interests to find a career path.
So far, the thing he says he's most interested in doing in the future is designing games, more specifically, card games. He is very good at coming up with new ideas for games, creating the mechanics for the games, and developing the content. He needs work on his art skills, but is able to make testing versions for his games that give you an idea of what they would be like in a completed form. He has been making games like this for years as a hobby. This year, I have incorporated it into his schooling by creating a game design class for him. So what do you do about college when you want to design games, don't want to learn to program in order to make computer games, and aren't a fantastic artist? Maybe college isn't part of that path? I've been spending some time doing research, but knowing that he could change his mind again in a year or two makes me hesitate to invest too much effort. Of course, now that he's in high school, that deadline to find his path is compelling me to hurry, hurry, hurry! On the other hand, because of his grade skip in elementary school, he will finish high school when he is only 5 months into his 17th year. There will be time to take a breath before plunging into college if he needs to find that focus. But that would be, once again, not following the 'norm' by going straight from high school to college to career.
And you know how much I hate not following the 'normal' path.